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The Listening Tree

The Listening Tree

Another exciting mockup 

 

I’m going to start moving this site over to cafe.thecaffeinelab.com soon. Soon being sometime in the next month.

Also. SPAMBEGONE!

Verbalized on 26 January '09 by sereneworx, under Mockups. 3 Comments.

SPAM

This blog has been getting massive amounts of spam recently. THIS DOES NOT MAKE ME HAPPY.

I have, of course, been deleting it as soon as I see it, but still. The indignity!

I promise a Cafe related update soon. Also, wouldn’t it just be awesome if Flink posted something?

*hinthint*

Verbalized on 21 November '08 by sereneworx, under Uncategorized. 3 Comments.

Bridges!

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I have decided that I really like long, epic bridges. So expect many of these in-game.

I little snapshot of my progress so far with one of the first areas. Note that I say area rather than level. Levels are so overrated.

BRIDGES YAY. Also, distorted, ugly-scaled pixels. Click for full view!

And, please tell me if you have trouble seeing the background on your monitor, its meant to be faint, but not so faint that you can’t see it!

Verbalized on 28 October '08 by sereneworx, under Art. 6 Comments.

Nothing much

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Been a bit of a slow week artwise, however, we did come up with some rocking ideas for gameplay and whatnot.

Verbalized on 13 October '08 by sereneworx, under Art, Concept Art. 3 Comments.

Beginnings

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I thought it might be cool to show some early mock-ups and artstuffs that I did back when the game was just an idea floating around in my head :)

The whole idea started as me just wanting to try out a new medium, and see how my art transferred into it, here are some of the things I did when messing around:

First ever mockup

First ever mockup



Another mock to test the style and how it would all work together.
Running sprite for the then main character

Running sprite


Beginning of a portrait of the character, never finished it because I sort of grew out of love with it.

Beginning of a portrait of the character, never finished it because I sort of grew out of love with it.


Illustrating an idea that the game would have four main areas, each based on a season. This was for spring.

Illustrating an idea that the game would have four main areas, each based on a season. This was for spring.


Some concept for enemies, I may or may not use some of these.

Some concept for enemies, I may or may not use some of these.

I’ve refined the graphical design, and decided to use bolder colours since then. Also, new main character, whos ambiguity makes it for me.

Oh also, here’s a WIP of a boss sprite I’m working on at the moment:

Verbalized on 8 October '08 by sereneworx, under Art, Mockups. 4 Comments.

Mock-Ups and Concept Art

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I thought that I should post some of the things that I’ve done already, just so we can have some content.

Verbalized on 7 October '08 by sereneworx, under Art, Concept Art, Mockups, Screenshots. No Comments.

Hi!

Hello.

Verbalized on 7 October '08 by sereneworx, under Uncategorized. No Comments.